Next: 6.9 Billboard
Up: 6 Java3Dのプログラミング
Previous: 6.7 Lightwave
Mouseで回転することができる例である.
/java/jdk1.4/demo/java3d/Background> ls -1
BackgroundGeometry.class
BackgroundGeometry.html
BackgroundGeometry.java
BackgroundGeometry_plugin.html
/**
<applet align=middle
code="BackgroundGeometry.class" width=750 height=750>
</applet>
*/
import com.sun.j3d.utils.image.TextureLoader;
import com.sun.j3d.utils.behaviors.mouse.*;
import java.applet.Applet;
import java.awt.*;
import java.awt.event.*;
import com.sun.j3d.utils.applet.MainFrame;
import com.sun.j3d.utils.geometry.*;
import com.sun.j3d.utils.universe.*;
import javax.media.j3d.*;
import javax.vecmath.*;
public class BackgroundGeometry extends Applet {
BoundingSphere bounds =
new BoundingSphere(new Point3d(0.0,0.0,0.0), 100.0);
private java.net.URL bgImage = null;
private SimpleUniverse u = null;
public BranchGroup createSceneGraph() {
BranchGroup objRoot = new BranchGroup();
TransformGroup objScale = new TransformGroup();
Transform3D t3d = new Transform3D();
t3d.setScale(0.4);
objScale.setTransform(t3d);
objRoot.addChild(objScale);
TransformGroup objTrans = new TransformGroup();
objScale.addChild(objTrans);
Background bg = new Background();
bg.setApplicationBounds(bounds);
BranchGroup backGeoBranch = new BranchGroup();
Sphere sphereObj =
new Sphere(1.0f, Sphere.GENERATE_NORMALS |
Sphere.GENERATE_NORMALS_INWARD |
Sphere.GENERATE_TEXTURE_COORDS, 45);
Appearance backgroundApp =
sphereObj.getAppearance();
backGeoBranch.addChild(sphereObj);
bg.setGeometry(backGeoBranch);
objTrans.addChild(bg);
TextureLoader tex =
new TextureLoader(bgImage,
new String("RGB"), this);
if (tex != null)
backgroundApp.setTexture(tex.getTexture());
Vector3f tranlation =
new Vector3f(2.0f, 0.0f, 0.0f);
Transform3D modelTransform = new Transform3D();
Transform3D tmpTransform = new Transform3D();
double angleInc = Math.PI/8.0;
double angle = 0.0;
int numBoxes = 16;
float scaleX[] = {0.1f, 0.2f, 0.2f, 0.3f,
0.2f, 0.1f, 0.2f, 0.3f,
0.1f, 0.3f, 0.2f, 0.3f,
0.1f, 0.3f, 0.2f, 0.3f};
float scaleY[] = {0.3f, 0.4f, 0.3f, 0.4f,
0.3f, 0.4f, 0.3f, 0.4f,
0.3f, 0.3f, 0.3f, 0.3f,
0.3f, 0.3f, 0.3f, 0.4f};
float scaleZ[] = {0.3f, 0.2f, 0.1f, 0.1f,
0.3f, 0.2f, 0.1f, 0.3f,
0.3f, 0.2f, 0.1f, 0.3f,
0.3f, 0.2f, 0.1f, 0.2f};
Appearance a1 = new Appearance();
Color3f eColor = new Color3f(0.0f, 0.0f, 0.0f);
Color3f sColor = new Color3f(0.5f, 0.5f, 1.0f);
Color3f oColor = new Color3f(0.5f, 0.5f, 0.3f);
Material m = new Material(oColor,
eColor, oColor, sColor, 100.0f);
m.setLightingEnable(true);
a1.setMaterial(m);
for (int i=0; i<numBoxes; i++, angle += angleInc) {
modelTransform.rotY(angle);
tmpTransform.set(tranlation);
modelTransform.mul(tmpTransform);
TransformGroup tgroup =
new TransformGroup(modelTransform);
objTrans.addChild(tgroup);
tgroup.addChild( new Box(scaleX[i],
scaleY[i],scaleZ[i],
Box.GENERATE_NORMALS,a1));
}
Color3f lColor1 =
new Color3f(0.7f, 0.7f, 0.7f);
Color3f lColor2 =
new Color3f(0.2f, 0.2f, 0.1f);
Vector3f lDir1 =
new Vector3f(-1.0f, -1.0f, -1.0f);
Vector3f lDir2 =
new Vector3f(0.0f, 0.0f, -1.0f);
DirectionalLight lgt1 =
new DirectionalLight(lColor1, lDir1);
DirectionalLight lgt2 =
new DirectionalLight(lColor2, lDir2);
lgt1.setInfluencingBounds(bounds);
lgt2.setInfluencingBounds(bounds);
objScale.addChild(lgt1);
objScale.addChild(lgt2);
return objRoot;
}
public BackgroundGeometry (){
}
public BackgroundGeometry(java.net.URL bgurl) {
bgImage = bgurl;
}
public void init() {
if (bgImage == null) {
try {
bgImage =
new java.net.URL(getCodeBase().toString() +
"../images/bg.jpg");
}
catch (java.net.MalformedURLException ex) {
System.out.println(ex.getMessage());
System.exit(1);
}
}
setLayout(new BorderLayout());
GraphicsConfiguration config =
SimpleUniverse.getPreferredConfiguration();
Canvas3D c = new Canvas3D(config);
add("Center", c);
BranchGroup scene = createSceneGraph();
u = new SimpleUniverse(c);
u.getViewingPlatform().
setNominalViewingTransform();
TransformGroup viewTrans =
u.getViewingPlatform().
getViewPlatformTransform();
MouseRotate behavior1 =
new MouseRotate(viewTrans);
scene.addChild(behavior1);
behavior1.setSchedulingBounds(bounds);
MouseZoom behavior2 =
new MouseZoom(viewTrans);
scene.addChild(behavior2);
behavior2.setSchedulingBounds(bounds);
MouseTranslate behavior3 =
new MouseTranslate(viewTrans);
scene.addChild(behavior3);
behavior3.setSchedulingBounds(bounds);
scene.compile();
u.addBranchGraph(scene);
}
public void destroy() {
u.removeAllLocales();
}
public static void main(String argv[]) {
System.out.println(
"Usage: mouse buttons to rotate,
zoom or translate the view platform transform");
System.out.println(
"Note that the background geometry
only changes with rotation");
java.net.URL bgurl = null;
try {
bgurl = new java.net.URL("file:../images/bg.jpg");
}
catch (java.net.MalformedURLException ex) {
System.out.println(ex.getMessage());
System.exit(1);
}
new MainFrame(new BackgroundGeometry(bgurl), 750, 750);
}
}
generated through LaTeX2HTML. M.Inaba 平成18年5月7日